Hi, I'm Syahri!
A Frontend Developer with 2+ years of experience in crafting and maintaining website systems. Specialize in developing dynamic and user-friendly website applications, and proficient in core UI web technologies and frameworks.
Work Experiences
Associate Frontend Developer
Xtremax
07 Jun 2021 - 13 Oct 2023
Xtremax is an award-winning digital solutions agency provides enterprise services. As a Frontend Developer, I was given responsibility to develop and maintain system integration projects that associated with Singapore GovTech and internal company products.
My responsibilities:
- Sliced HTML pages by following a design system with micro-frontend architecture.
- Did API integration with endpoints from RESTful API and GraphQL.
- Helped teams by providing a research result and recommendation for a certain faced case.
My achievements:
- Successfully implemented a complex auth feature with TOPPAN and did research give recommendations to solve sensitive information issue founded in VAPT.
- Saved a project cost by improving development workflow to reduce redundant bugs and improve deliverables quality.
- Ensured 70% of test coverage for project UI all services by using Jest.
Technical Sound Designer
Calcatz
03 Sep 2018 - 28 May 2021
A new video game studio based in Surabaya and focused on story-driven games. While I work here as Technical Sound Designer, my tasks and responsibilities are:
- Designing and creating sounds to be ready to place in game projects.
- Composing original music to be able to add in-game products.
- Operating DAW software like REAPER and FL Studio to create sounds and compose music.
- Implementing audio assets to be able to playback in game by using third party tools, FMOD, and implementing codes in game engine.
Intern: Sound Designer
Touchten Games
05 Jun 2017 - 01 Sep 2017
An award-winning mobile games company consisting of some of the industry's most sought after game experts. Within my internship periods, my tasks are:
- Working with game developer teams as a sound designer providing original music, sound effects and voice overs.
- Implementing audio assets to the game by using tools in Unity 3D.
- Attending daily scrum meetings and biweekly sprint meetings to discuss current game project development.